Whistle Walk/Run

Games & Activities for kids & adults of all ages

10+
kids
3-5
grade
3
fives
5+
min.
  • Development Goals: To gradually develop aerobic endurance
  • Skills: Awareness of effort when exercising aerobically

Ready...

Equipment Needed: A track, cones, or lines to mark a running area

Set Up: Mark the running path with cones, chalk or painted lines.

Before You Start:

  • The students can start in a huddled group or a line. Review boundaries or track.

  • Demonstrate what the 1 and 2 whistle blows and the finish whistle blow sound like. While you practice the whistle blows, have a student go through the motions of walking/running.

SET...

How to Play:

  • The students have 10 minutes; within those 10 minutes, there are certain times when the directions will be to walk, and other times when the directions will be to jog/run.

  • One whistle blow means walk, two whistle blows means run.

  • The goal is to be able to jog/run for the entire time until the walk whistle blows.

  • The time period for walking and running will vary in length.

  • Students begin walking at a one-whistle blow (in order to allow the body to warm-up).

  • Passing is allowed, making sure that students are aware of their personal space as well as of the other students.

  • They will know they are at the end of the 10 minutes at a long sustaining whistle.

GO!

Variation(s):

  • The students sprint (run as fast as they can) during the 2 whistle blows. This also helps increase strength.

  • The students can count and record the number of “laps” they do from start to finish. This helps the students make, set, and see improvement towards goals.

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